Design Document


STORY

The protagonist wakes up in the apocalypse, forgetting who he is and why he came to this world. At this time, an intelligent machine named MMeCHa said that as long as the protagonist obeyed, he could survive in the apocalypse. But the protagonist gradually discovered that things did not seem to be what MMeCHa said to him. Truth and lie are always on both sides of the seesaw, pulling and urging us to reach maturity.

CHARACTER SETTING

PLAYER: The player's modeling refers to the color matching of EVA00 PROTOTYPE. The whole body is mainly gray, and orange is used as embellishment, making the overall image more scientific and technological
MMeCHa: The overall image of MMeCHa is square. The square gives the impression that it is serious and inviolable. The overall color matching is light gray, which is more harmonious with the protagonist. The orange light on the front electronic screen will flicker with the words of MMeCHa.

LEVEL DESIGN

LEVEL 1:      It is given to the player how to interact with the interactive object, and what effect will be produced.
LEVEL 2:      Let players combine interactive props to solve puzzles. The player first attracts the Stone from the ceiling, press and hold the Button with it, the Conveyor Belt is reversed, and the player can pass. After that, the player pulls the Trigger to move the Conveyor Belt upwards, so that the player can stick to it and reach the next level.
LEVEL 3:      It is given to the player how to interact with the interactive object, and what effect will be produced.The player attracts the Stone on the ceiling to the Conveyor Belt, and then the Conveyor Belt rolls down with the Stone, press the Button to reverse the Conveyor Belt, and then the player can absorb the lower end of the Conveyor Belt to the left, the suction Trigger will move the Conveyor Belt down, and then walk on the top of the Conveyor Belt goes back to the right, and then it is adsorbed under the Conveyor Belt to the left.

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